![]() It is advised that these games be run from ISOs, in my opinion. Return to Castle: Wolfenstein has a dirty disc error while loading a mission 1 of the unreal tournament games is a prototype game. Jurassic Park Operation Genesis also has dirty disc error (Why ISO is needed) TOCA 3 has a dirty disc error when playing the world tour (Why ISO is needed) Midtown Madness is freezing halfway the game if you play washington undercover the mission Diva Manners Arctic Thunder - Freezes while loading a race Fight Night: Round 2 - There's no music in the menu there. Medal of Honor: Frontline - There are many videos that have been removed, I'm assuming due to filenames. The following games are present on the Origins image and are known to not work for one reason or another, or just have issues: like MakeMHZ's non-existent and still unrealized features. It's like a fad that I'm hoping will pass. seems like the ones that HAVE been around simply forgot or something. It's like people just coming into the scene never knew that it really wasn't much of an issue in the first place. Like I said, I don't know why this is catching on so much. In fact, I pointed that out earlier today. Yes, the data sizes are almost the same, so that's not a benefit. ![]() Would you happen to know where I could find a list of those 20 or so games? I doubt I have any of them, but just want to be certain and avoid potential headaches (×﹏×) ![]() I figured as much, but I felt there had to be a reason for people to still be making new format types (CCI), especially when the folder is about as big as the CCI anyways. The only games that have caused problems are like. It is a microscopic fraction of the Xbox's game collection. If you wanna run a game that will not run in File mode, just download the ISO from like, Vimms Lair or something and launch it according to your bios specifications. Go ahead and run your File structure, dude. It's not like this feature was added because it was SORELY needed or something and we were just DYING for somebody to save us from the buggy File Monster! It's was simply a feature that was wanted by people so they could have a fully working game collection. I don't know, but I think a lot of these people aren't doing thorough research. I don't know if most people think that mad games out there have issues running from the HDD, or if it's faster or something. I don't know why they think it's fashionable. THERE IS NO REASON TO HAVE YOUR ENTIRE GAME COLLECTION BE ISOS! This is a pointless pain in the ass and you can not modify the game files without a serious extraction and repack process. It's not like this feature was added because it was SORELY needed or something and we were just DYING for somebody to save us from the buggy File Monster! It was simply a feature that was wanted by people so they could have a fully working game collection. There are some games that will not work because of filenames that are too long, or other various reasons, and if you would like to run these games, then you would need to run an ISO of it. I want access to my files so that I can modify them if I need or want to. Most of the almost 1000 US titles work just fine in extracted folder/file form. I personally find it easiest for me to just extract everything with XDVDMulleter and drop it onto my HDD, with the few test games I've used work seemingly perfect, I can't help but wonder if any issues can come from this method? I initially assumed that CCI was the best, but due to Repackinator refusing to compress my redump ISOs (unless it was via context menu, but then I had no default.xbe), I looked into the other two methods (XISO and extracted files in a folder) While I know there are varying definitions of "best" I'm mostly referring to compatibility (no random breakage) and file size (as small as possible.) I've been doing a crazy amount of research, and thanks to how scattered information is, I decided to ask for a "definitive" answer: What is the best way of loading games onto an Xbox?
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